SolidWorks: Exploded Views

SolidWorks: Exploded Views

Exploding an assembly view in SolidWorks can make all the difference when trying to show every component involved in the making. Instead of showing multiple views and angles, one view can be used to show all components. A well done exploded view will also help in the understanding of how the entire assembly fits together. Exploded views are used in almost every industry when it comes to explaining a product and how it works. Knowing how to use the exploded view feature is a crucial key feature and will be finishing touch needed when showing an assembly.  

SolidWorks: Swept Boss/Base Command

SolidWorks: Swept Boss/Base Command

This blog will show three basic examples of how to use the Swept Boss/Base feature in SolidWorks. There are two main requirements to create a Swept Boss or Base: A closed profile and a path. This first example will show how to create a sweep using a circular profile and an open relatively linear path. Figure 1, below, shows the profile drawn on the front plane and the sweep path drawn on the top plane. It is important to make sure that the starting point of the path lies on the same plane as the profile. Also, notice how the center of the circle profile is centered on the start of my path. This ensures that the sweep will be centered to my profile; however, any location contained inside the profile, including the boundary, can be used to generate a sweep.

SolidWorks: Online Licensing Troubleshooting

SolidWorks: Online Licensing Troubleshooting

New to SolidWorks 2018, Online Licensing offers users the flexibility of accessing SolidWorks licenses through online MySolidWorks profiles. An administrative portal on MySolidWorks gives designated users the ability to assign seats of SolidWorks to members of their team. While this option is a huge step forward, in comparison to machine activation/deactivation using the modify install, implementation of online licensing company wide has uncovered many issues that have yet to be solved by SolidWorks upon their first release.

SolidWorks: Displaying and Deleting Relations

SolidWorks: Displaying and Deleting Relations

Dimensions are used to define the geometry of sketches or some feature commands. The key purpose of dimensions within the modeling phase of a project is to fully define the part. Relations within the sketching phase do the same thing as dimensions without all the hassle of clicking each individual line. SolidWorks at times will include relations automatically if the sketch was done properly. Continue reading on for a How to on display and deleting these relations.

SolidWorks: Pattern Driven Components

SolidWorks: Pattern Driven Components

Some of the most time-consuming work that can be done in SolidWorks is inputting multiple purchased components into an assembly. With all the individual components come individual mates that need to be placed on each component to fully constrain them to the assembly. However, this blog will teach you about the Pattern Driven Components command in assembly’s that will allow one component and its mates to be copied and placed into all holes/features that are the same!

SolidWorks: Convert/Offset Entities

SolidWorks: Convert/Offset Entities

Creating sketches on an existing surface is as simple as a one-two click within the SolidWorks interface, but the team here at Perception Engineering sometimes needs to create sketches based off surfaces and in other cases sketches based off sketches. To do this the sketch commands Convert Entities and Offset Entities are used on a consistent basis. Continue reading to learn the commands Convert/Offset Entities within SolidWorks.

Virtual Reality: Proper Equipment

Virtual Reality: Proper Equipment

To stay ahead of technology, Perception Engineering has integrated virtual reality into its daily routine. Showing customers first hand what their product will look like before the next phases of engineering. Perception Engineering’s virtual reality software allows for customers to modify their CAD files and walk around inside the models. This blog series will explain and aid in helping you get started in the virtual reality industry.

SolidWorks: Creating Basic Sketches

SolidWorks: Creating Basic Sketches

The initial stages of creating sketches can be intimidating with all the tools SolidWorks throws at you. This blog will describe the basics and most important tools to create sketches to get the job done. Creating basic geometry and trimming excess lines will be the main focus.  Sketches are the base of every model for every model is created with some form of sketches. Properly laying out a sketch will allow for ease of manipulation later on if the model needs to be changed. Continue on if you would like to learn the basics to creating sketches.